Mar 212013
 

Songwriters by age

Do singer-songwriters age well like a fine wine, or does quality decline with age? Kyle Biehle analyzed fan ratings by age.

I understand all of the reasons for not comparing artists in this way. Despite twenty-one Academy Award nominations, Woody Allen never attends the Oscars. His reason is that art isn't competition — judging art is so subjective who's to say who or what is best? After all one man's Poison is another man's Cream. Similarly, Elvis Costello (featured in the viz) is famously credited with saying: "Writing about music is like dancing about architecture - It's a really stupid thing to want to do." I agree that using ratings - whether from fans or critics — to judge artistic merit is at best flawed and at worst a fool's exercise.

But I wanted to do it anyway.

Most peak in their 20s and either stabilize later on or continue to decline. Occasionally, as in the case with Bob Dylan, there's some see-sawing. Take a look at the Tableau interactive for a closer look. [via Waxy]

Mar 212013
 

Hooktheory

If you listen to the radio long enough, you've probably noticed that many songs sound similar or remind of you of a song you've heard before. Hooktheory shows you just how similar some songs are via chord progressions in over 1,300 songs. The small group analyzed the data last year and presented some static charts, but this interactive version takes it a step further.

Simply start by selecting a chord in the network diagram. Songs that use that chord appear on the right. Then select another chord in the network diagram to find songs that use the chord progression from the original to the new. Keep selecting chords to filter further.

So in the end, there are two main things you can do: (1) Find songs that use the same chord progression and (2) see the most likely chord given the current selection.

My musical knowledge from middle school jazz band is long gone, but it's fun to explore, and you'll likely find relationships to songs that you didn't expect. [Thanks, Dave]

Jan 022013
 

I’ve been in New York for just over a year now.

And it turns out that America is an endlessly fascinating, strange, land. Being away from Australia, it is much clearer to see how well Australia has fared economically – and how comparatively high Australian wages are.

And being the end of the year and there not being a pause in regular posting, here’s a brief dump for the sake of timeliness rather than completeness.

Museums:

In the museum world, New York has two things going for it. Density of population (and tourism), and of capital. Context is everything, and many museums in New York rely on these two specifics – along with the sheer scale of their collections – more than any superiority or progressive-ness in museum practices. As I’ve told many people now, museums in Australia, New Zealand and even the UK are hungrier and more determined to be ‘relevant’ – out of necessity.

How can that be? Surely, New York museums are world-leading?

I’ve been thinking about this for the past little while and there seem to be some possible reasons.

The primary funding model (private philanthropists, foundations and big endowments) isn’t conducive to broad collaboration or ‘national-scale‘ efforts. Instead it entrenches institutional competition and counterproductive secrecy. A lot of wheels get reinvented unnecessarily.

The project-based nature of digital (and exhibitions) also tends to mean a much higher volume of outsourced creative work than in Australia. The heavy tilt towards outsourced digital work allows many museums over here to roll out impressive sites and apps (at unspoken high costs), but those same digital projects rarely have the chance to have significant institutional impact on the core. The ‘creative agency’ gets all the learnings from the project – and the museum acts in a ‘commissioning’ role. In some ways it shouldn’t be unexpected for art museums to operate like this as they’ve long had artist commissions, but it certainly isn’t helping them adapt rapidly to the future. The ‘cliffs’ that Diane Ragsdale wrote of recently are much closer to a reality in the USA.

If you’ve been following my team at Cooper-Hewitt’s Labs blog you’ll know that we’ve been forging ahead with some rapid change – using the time that the museum is rebuilding itself, physically – to rethink a lot of the basics, roll out a large number of ‘fail fast’ public experiments, and in the process establish some new paradigms. Aaron, Micah and Katie are forcing us to be ‘of the web‘ (not just ‘on the web‘), Pam is upturning the tables on museum publishing, and Shamus is reconsidering video in all of it – and our awesome interns and ‘residents‘ are reconstructing foundations and experimenting at the edges. (Want to be an intern or resident in 2013? Then make contact!)

It has been quite a shift moving in to a smaller museum and the race has been to establish new systems and create an environment of experimentation and rapid change – while we have the opportunity as our main campus is redesigned and rethought by Diller, Scofidio & Renfro and Local Projects. It has been a delight to have the opportunity to work alongside these firms – each with their own specialities and approaches. But the reality of inventing a new type of museum whilst also building one is exhausting – and I feel the limitations/realities of the architectures of meatspace daily.

It has also been a year where I’ve made the most of being closer to the ‘rest of the world’. I’ve joined numerous advisory committees and assessment panels, and much of the international work has continued with the second phase of Culture 24′s Lets Get Real digital engagement metrics project happening in the UK. There’s also been a steady run of keynotes and lectures and a fantastic week at Salzburg Global Seminar – the first half of 2013 is already booked up too! And plenty of trips down to Washington to the Smithsonian mothership.

Games:

2012 was the year I slimmed down my mobile gaming. In fact I can’t think of any game that has stayed on my iPhone from 2012 except for Triple Town. On the flip, though, was a reengaging with the longer form commitments required by desktop/laptop gaming. Probably the Kickstarter-mania around Double Fine Adventure and then Wasteland 2 started rekindling interest for me, and then Diablo 3 dropped (pretty disappointingly really). Notably Steam on the Mac has really started to deliver the titles that Mac users generally missed out on – so its been nice to catch up with the last five years all in one hit.

The kids went very deep into Minecraft after two years of casual play and I’m happy to say they understand and enjoy it far more than I do. That’s how it is supposed to be. I’ve enjoyed reading about the possibilities and then seeing my kids begin to enact them, and I am super happy that the Powerhouse has expanded their Minecraft workshops.

Mid-year I ended up talking on a panel at MOMA on art and videogames. I was probably the least interesting person there as I’m quite wedded to the idea of non-art games, and I do enjoy a FPS and old-school arcade shooter a little more than most art people (or parents!) are willing to admit. Whilst I’m impressed with MOMA’s recent acquisitions – games as examples of interaction design – I do find the art/not-art distinctions that others often raise as very dubious.

Music:

I knew I was going to be downscaling my musical activities upon moving to NYC. That’s been true in terms of performing and going to gigs but if anything, 2013 has been a bumper year for listening.

My Last.fm profile continues to track what I listen to in almost precise detail and 2012 was a busy year for revisiting a lot of music that I’m now physically located far way from.

(click to pop up larger version)

(click to pop up larger version)

And, after being prompted each week to log my ‘tune of the moment’, ThisIsMyJam captured a good snapshot of some of the tunes I had on ‘high rotation’ each week. Even better, ThisIsMyJam partnered with EchoNest to auto-generate ’2012 jams’ for its users and here’s mine [see/listen!].

After seeing what is possible with EchoNest the idea of Art.sy’s Art Genome is even more seductive. Can you imagine a ThisIsMyJam-style mashup of the objects you’ve loved in all your museum visits throughout the year? MONA v2?

Although I’m probably the right in the crosshairs of Spotify’s ‘premium customer’, their service didn’t really click for me. I’m already so drowning in music, thanks to two decades of being on DJ promotional lists, and generally feeding a hardcore music habit – that Spotify’s sizeable jukebox doesn’t have a deep appeal especially for the niches in which I like to inhabit the most. (But I was never the one to listen to DJ mixes either though.)

On the other hand, Bandcamp has proven to be an occasional wallet-opener (alongside Boomkat, Bleep and the rest) as more friends start to make available their back catalogues there, and I’m gently nudged towards emerging bands by those younger than me.

I expect that there’s some lessons in that for museum content locked up in old publications and catalogues.

Happy new year, and maybe I’ll see you at one of my upcoming talks.

 Posted by on January 2, 2013
Nov 202012
 

Infinite jukebox

You know those songs that you love so much that you cry because they're over? Well, cry no more with the Inifinite Jukebox by Paul Lamere. Inspired by Infinite Gangnam Style, the Infinite Jukebox lets you upload a song, and it'll figure out how to cut the beats and piece them back together for a version of that song that goes forever.

With The Infinite Jukebox, you can create a never-ending and ever changing version of any song. The app works by sending your uploaded track over to The Echo Nest, where it is decomposed into individual beats. Each beat is then analyzed and matched to other similar sounding beats in the song. This information is used to create a detailed song graph of paths though similar sounding beats. As the song is played, when the next beat has similar sounding beats there’s a chance that we will branch to a completely different part of the song. Since the branching is to a very similar sounding beat in the song, you (in theory) won’t notice the jump. This process of branching to similar sounding beats can continue forever, giving you an infinitely long version of the song.

Nov 022012
 

History of Film

In something of an homage to the Genealogy of Pop & Rock Music by Reebee Garofalo, designer Larry Gormley visualized 100 years of film.

This graphic chronicles the history of feature films from the origins in the 1910s until the present day. More than 2000 of the most important feature-length films are mapped into 20 genres spanning 100 years. Films selected to be included have: won important awards such as the best picture Academy Award; achieved critical acclaim according to recognized film critics; are considered to be key genre films by experts; and/or attained box office success.

Available in print for 34 bones.

Oct 262012
 

The British Library's Digitised Manuscripts site, launched in September 2010, is now over two years old. You may not have noticed everything that has appeared online so far, so here are our medieval and early modern highlights, in approximate chronological order:

The St Cuthbert Gospel (Add MS 89000)

Add_ms_89000_f034r
Add MS 89000, f. 34r

The Lindisfarne Gospels (Cotton MS Nero D IV)

The Old English Hexateuch (Cotton MS Claudius B IV)

The Theodore Psalter (Add MS 19352)

Add_ms_19352_f057v
Add MS 19352, f. 57v

Gerald of Wales (Royal MS 13 B VIII)

Matthew Paris, Historia Anglorum and Chronica maiora (Royal MS 14 C VII)

F2Royal14Cvii
Royal MS 14 C VII, f. 2r

Sumer Is Icumen In (Harley MS 978)

The Gorleston Psalter (Add MS 49622)

The Smithfield Decretals (Royal MS 10 E IV)

The Psalter of Henry VIII (Royal MS 2 A XVI)

Royal 2 A xvi f. 30
Royal MS 2 A XVI, f. 30r

More content is being added on a regular basis, and updates will appear on this blog and via our Twitter feed, @blmedieval. Which highlights would you have chosen?

Jul 022012
 

Voice producer Kuk Harrell works with performers like Justin Bieber and Rihanna to "make sure that the artist shines on the record." The New York Times has an interactive that shows Harrell's process and let's you get in on the fun. He has the artists sing bits and pieces over and over again in the studio, and then he mixes and stitches them together. In the interactive you get to pick and listen.

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